Macromedia Flash 8: A Tutorial Guide Macromedia Flash 8: Training from the Source. Read more Certified Macromedia Flash MX Designer Study Guide. In this part of the book, you'll learn almost everything you need to know about the fun- gram when Macromedia acquired it from FutureWave back in PDF generated using the open source mwlib toolkit. “Adobe Flash (previously called Macromedia Flash) is a multimedia platform originally acquired by.
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– Macromedia, Inc. All rights reserved. Macromedia, the Macromedia logo, Dreamweaver, Director, Fireworks, Flash, Fontographer, FreeHand, and. Macromedia M Logo & Design, Macromedia Flash, Macromedia Xres, . 1 Within your Flash MX application folder, browse to Tutorials/FlashIntro and double-. Flash is Macromedia's powerful vector-based animation tool. Flash is the Unlike most Flash tutorials, this one is aimed specifically at the needs of journalists.
Music by Mark Knopfler Let's create an animation. However, it is not as professional as the one above. Introduction to Flash A. What is Flash? Adobe Flash previously called Macromedia Flash is a multimedia graphics program especially for use on the Web. Flash enables you to create interactive "movies" on the Web. Flash does not require programming skills and is easy to learn Flash vs.
Luckily, Flash is a universal tool.
Make an interactive Flash menu for your website with this tutorial. Everything from swirling hazes to large obscuring puffs have made for some of the coolest interactions and backgrounds on the web. Find out how to create Flash smoke effects with a quick tutorial from Tom Green over at Layers. The cool thing about Flash is that it can create image effects just as well as it does anything else.
With this quick tutorial, you can also make your own Flash water effects. Sometimes you want to have a larger animation with a specific style. Planes might not be your thing, but animated BMWs might. Over at Toxic Lab they have a quick tutorial on how to animate a car in Flash and get it looking perfect for any banner, header or picture presentation. If you want to continue and get a bit more technical or fancy, then you might want to add a Flash image transition effect to your image gallery as well.
Designing a Flash Site Many Flash sites have gone awry due to poor planning, execution or layout. Head over to this Search-This tutorial article where Mark Angeletti gives you the hows, whats and whys of creating your own Flash website structure.
Well the next duo of tutorials well get you racing down that road in no time. This first linked tutorial gives you some pointers on making your Flash website so funky that every web designer will undoubtedly be jealous.
Or perhaps you need a high tech look and feel. If so, you can create a futuristic Flash interface for your website with this tutorial. This is just a taste of some of the most popular sought-after topics in Flash design. The Pencil tool modifiers appear. From the Pencil Mode option tools, Choose Straighten.
Traduza os verbos Spoil e Straighten: Move the pointer over the Stage and the pointer turns into a Pencil icon. Click and Draw a curvy line. With the Pencil tool in Straighten mode, quickly Draw a rectangle or circle. Release the mouse button. Flash recognizes the shape and draws a perfect rectangle or oval.
Move the pointer over the Stage and draw a curvy line. When you release the mouse button, Flash makes your line less jagged, but leaves your curves as you drew them. O que significa jagged? To use the Eraser tool: Erasing with the Eraser tool removes strokes and fills.
You can quickly erase everything on the Stage, Erase individual stroke segments or filled areas, or erase by dragging. Flash deletes the entire line. Flash deletes the fill. To quickly erase everything on the Stage, double-click the Eraser tool. These are the basic elements of the Flash interface. Each activity that follows will provide you with step-by-step instructions on how to create a movie.
Activity 1: Creating a Plan for Your Animation Approximate time to complete: 20 minutes or more depending on the scope of the project. Storyboarding is an important first step in creating a Flash movie.
A storyboard is a series of panels with sketches that show how the movie will progress. The storyboard becomes increasingly important the more complex the movie or animation.
In an academic setting, planning is part of the Project-based framework. Both students and teacher can evaluate the plan to check that it meets the required criteria. Use notebook paper to draw out a series of panels, similar to a comic book. Each panel represents the Stage, where the action takes place. These transition actions are called Keyframes.
To set the movie properties: You can set Stage size and background color in Flash using the Document Properties dialog box. From the Modify menu, Choose Document. The Document Properties dialog box appears refer to figure for steps 3—4. From the pop-up menu, Select the units in which you prefer to work. Flash will use these units to calculate all measured items on the Stage: rulers, grid, spacing, and dimensions. To set Stage size: The Stage is the area where all of the action takes place.
Just like in a theater production, it is the area in which the actors perform for the audience. Enter the Height and Width in the appropriate fields of the Dimension section.
Click Printer to have your stage size match the maximum print area currently available to you. You can click Contents to create a stage area just large enough to cover the elements in your movie. However, for this project we will use the default size of px x px.
If you change the Ruler Units the width and height dimensions of the Stage will stay the same. Flash will automatically calculate and convert the size into the requested equivalent units. It is the actual Background Color for your movie. For this project Select the Background Color White. To set the Frame Rate: A frame is one single still image among the many that make up a movie. The Frame Rate is the number of frames per second of a Flash movie.
Leave 12 as the value for Frame Rate. The total number of frames times the frame rate determines the length of the movie. This is the default set in Flash.
The majority of computers can display this frame rate smoothly. Once you have made all of the changes, Click Save Default.
A frame rate of 12 frames per second fps usually gives the best results on the Web the standard motion-picture rate is 24 fps. Flash allows only one frame rate for the entire Flash movie, so a good idea is to set this rate before you begin creating an animation. Activity 2: Creating a Short Animation Approximate time to complete: 20—40 minutes.
To turn on Tooltips annotations appear when the pointer is positioned at a button or icon , from the Edit menu Choose Preferences. In the Preferences dialog box select the General tab.
Check the Show Tooltips box. To create a simple bouncing ball: Click on OK. Flash automatically creates a document with one layer and a keyframe in Frame 1 of the Timeline.
Note: Create a file folder to save the movie. Click Save. In the Timeline, Click Frame 1 to select it.
In the Toolbox Select the Oval tool. Note: To help orient the drawing on the Stage, you can turn on the rulers and grids.
Near the middle of the Stage Draw a circle. In the Timeline select Frame 1. In the Timeline Select Frame 5. Select the Arrow tool A and Drag the circle to the bottom of the Stage. The solid bullet in Frame 5 indicates you have created content in a keyframe. In the Timeline Select Frame Move the circle back to the middle of the Stage where it began.
Click Play on the Controller to preview your animation. Traduza Bounce: Select Frame 5 and Click on the ball. Select Frame 15, Right-click and Choose Keyframe. Drag the circle to the bottom of the screen. Click on the ball and change the tint.
Repeat steps 4 through 6 every five frames moving the position and color of the circle to create six different colors in all. Note: Ending at Frame 30 leaves the ball positioned at the center of the Stage. Ending at Frame 35 leaves the ball positioned at the bottom of the Stage.
Test the animation. Click Play on the Controller. The circle has turned to a color-changing bouncing ball. Select Frame 5. With your Free Transform Tool selected, Click on the ball. Square handles appear on all four corners of the box surrounding your element. Move the pointer over a handle.
Repeat steps 1—4 every five frames, alternately changing the size from smaller to larger. When you are satisfied with the appearance, save the movie.
Select Frame With the Arrow tool selected, Move your pointer over the Stage and Drag your circle to the left side. Move your pointer over the Stage and Drag your circle to the top. Move your pointer over the Stage and Drag your circle to the right. Select Frame 40 on your Timeline. Click on the ball once.