Size Report. DOWNLOAD PDF Essential Chess Endings: The Tournament Player's Guide · Read more Chess Endings: Essential Knowledge. Read more . Published by New In Chess, Alkmaar, The Netherlands portal7.infohess. .. good knowledge of endgames and the futility of studying openings. I used to find. portal7.info http:// portal7.info
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Yuri Averbakh & N. Kopaev - Comprehensive Chess Endings 5 - Rook portal7.info Averbakh, Yuri - Comprehensive Chess Endings 1 - Bishop & Knight portal7.info Averbakh,Yuri-Comprehensive chess endings vol 2 (bishop vs knight & rook vs minor pieces).pdf. the life and games of mikhail tal. ajedrez chess. Anatoly karpov my best games. ajedrez chess. chess engame tips. Adismael Souza. Author: Yuri Averbakh Title: Comprehensive Chess Endings Released: Format: pdf Quality: good Size: 70 Mb Download vol. 1 Download.
One of the world's foremost chess writers provides everything you need to know about chess endgames! Assuming no specialized endgame knowledge, John Nunn presents key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary.
The summer before I started college, which is now 37 years ago—how the time slides by! The book introduced me to the striking concept of coordinate squares and contained over positions, of which I slogged through probably fewer than Certainly my confidence exceeded my actual knowledge!
There are several practical advantages of learning pawn endings, including:. After all, it is always good to know if the exchange of the last pair of pieces is a good idea. In the U. Amateur Team Championship one year, I was able to score and win a new chess clock because of a trick along just these lines.
Mired in a dead-drawn rook and pawn endgame, I inveigled my opponent into trading rooks because the trade won a pawn for him. What I knew, but obviously he did not, was that his extra pawn was purely cosmetic and useless—and the resulting pawn ending was a win for me! The Tournament Player's Guide. Modern chess endings.
Basic Chess Endings. Capablanca's Best Chess Endings. Practical Chess Endings. Capablanca Best Chess Endings.
Modern Chess Endings. Chess Endings: Essential Knowledge. Comprehensive Chess Endings: A Guide to Scholastic Chess.
Survival Guide to Rook Endings.
Bishop Endings: Nunn's Chess Endings Volume 2. For example, if the stu- Koedinger et al. This as one of the key components in the construction of information is validated on the fly in real-time by the intelligent tutoring systems. In complex domains, the leads to the achievement of the given goal.
If not, the connection between the basic domain theory axioms, tutor warns the student about the error, and the student laws, formulas, rules of the game, etc. The search engine also plays an im- a human to execute. Therefore, there is typically a portant role in the selection of a goal to be achieved need for an intermediate theory, conceptualized do- next. The rules from the domain model are used to main theory, which serves as a bridge between the ba- identify the candidate goals, and the search engine sic declarative domain theory and procedural knowl- then evaluates which of these goals are achievable.
Based on so-called malrules in the domain model, it In terms of a derivation chain, the basic domain may also detect possible misconceptions in the stu- theory axioms, etc.
Logically, the basic domain theory sis for the selection of the next tutorial action, and for also entails problems solutions, but at much higher an update of the student model. On original theory problem solution the top of the screen there is the navigation panel that enables switching between tutor mode and play mode original theory conceptualized domain theory problem solution see Section 2.
Arrows time spent. On the left-hand side there is a large chess indicate derivation, and the length of an arrow indicates the board, with navigation buttons and last few moves complexity of the derivation. On the right-hand side there is a space A conceptualized domain is a problem-solving for tutorial actions and the skill meter. The circles represent prob- domain.
Even elementary chess endgames can be suf- lem states, and arrows represent available actions. In ficiently complex and thus interesting to learn. In an domains of any interest the solution path requires too endgame of king, bishop, and knight versus a lone excessive computation, or it is too difficult to memo- king also known as KBNK , for example, even op- rize for a student. There are many recorded cases ably towards the solution of the problem see Fig.
Figure 3: The chess-endgame tutor user interface.
Our rule-based model consists of no more than 11 2. The cognitive theory underlying our chess-endgame They are slightly adapted from Guid et al. The model-tracing in d plies i. It enables to adapt the level of con- paring what the student does in any given situation ceptualization to the skill level of a targeted group of against the appropriate rule in the domain model An- students, since it determines to some extent the com- derson et al.